Eternal Card Game Totems (Screenshots)

Nathan storm throne

The Eternal Throne. This changed factions/colors based on gameplay events. (VFX done by Ethan Zink)

Nathan storm nightfall

The Nightfall Totem. This transitioned to night, and triggered different animations based on gameplay events. (VFX done by Ethan Zink, Animations/rigs done by Blake Parsons)

Nathan storm obelisk

The Xenan Obelisk. This "activated" in response to gameplay events. (VFX done by Ethan Zink, Animations/rigs done by Blake Parsons)

Nathan storm saloon

"Saloon" The vulture responded to gameplay events. (VFX done by Ethan Zink, Animations/rigs done by Blake Parsons)

Nathan storm shadow level1

Shadow totem. (VFX done by Ethan Zink, Animations/rigs done by Blake Parsons)

Nathan storm fire level1

Fire Totem. (VFX done by Ethan Zink, Animations/rigs done by Blake Parsons)

These are assets I modeled and textured, and occasionally concepted for Eternal Card Game. 100% unlit for mobile performance and only generally seen from the top-down angle. Most underwent a visual transformation in response to gameplay events.